top of page

Welcome to My Portfolio!

I’m Ricky, an entry-level game designer with experience in Unity coding and level design. My passion for gaming is complemented by a strong interest in data analysis and visualization, allowing me to create engaging experiences informed by data-driven insights. Explore my work below!

About Me

About Me

headshot.jpg

I work on all things design. I have experience in programming, game design, data analysis, data visualization, web design, and much more. I’m passionate about using data analysis to uncover insights that drive decision-making and enhance user experiences, blending creativity with a data-driven approach to design.

Growing up immersed in the world of gaming has been a critical influence in my journey toward becoming a game designer. Having played a myriad of games, I developed a sharp eye that goes beyond the surface level. Each gaming session became an opportunity to analyze and understand the mechanics, narratives, and design choices. This critical perspective fueled my passion for not just playing games but dissecting them to uncover what made them truly exceptional or where they fell short.

In 2024, I graduated from Simon Fraser University with a Bachelor's of Science in Interactive Arts and Technology, concentrating in interactive systems. Throughout my studies, I developed skills in UI/UX design, level design, game mechanics, and balancing games using user feedback and playtesting. I believe in the iterative process of game development, where listening to users and leveraging their feedback is key to refining game design.

Beyond game design, I have a strong interest in data analysis and visualization. I enjoy turning raw data into compelling visual narratives that highlight key trends and insights. My analytical skills help me uncover patterns that inform design decisions and drive gameplay improvements. This blend of creativity and data-driven thinking allows me to create gaming experiences that are not only engaging but also strategically designed to resonate with players.

My journey has equipped me with practical experience in Unity, Java, Maya for 3D modeling, and Android Studio for mobile applications, as well as a deep understanding of the game design process, from crafting Game Design Documents to bringing concepts to life.

Communication & Team-Oriented Skills

  • eSports Teammate (4+ years), Coach (3+ years), Manager (1+ years)

  • Tutor (3+ years)

Technical Skills

  • Game Engines: Unity, Unreal Engine 4

  • Data Visualization: Observable, Tableau

  • Coding Languages: intermediate fluency in Java, Python, C++, & C#

  • Coding Platforms & IDEs: GitHub, Kraken, Processing, Eclipse

bottom of page